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Infinitee Designs Autodesk Maya Tutorials Infinitee Designs
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Autodesk Maya Tutorials - Autodesk Maya modeling & Mental Ray rendering tutorials, tips & tricks, sites, resources, plug-ins, models, meshes, cartoon and photo realistic textureing & UV mapping, animation, Paint Effects - hair, compositing, education, lessons & special effects training.


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Dynamic Camera Setup
Camera Setup - Dynamic
Dynamic Camera Setup by Mads Tuxen. 2003. This is a setup to create a dynamic camera. 3d movements are often too perfect and lacks noise and jitters from the real world. There are several ways that you can add noise to the movements. This one is really fast and allows you to make changes quickly.
Cigarette Smoke
Cigarette Smoke
Begin creating an emitter by going to the Dynamics module of Maya, and then selecting Particles>Create Emitter. By using a directional emitter, he’ll be able to control the direction of the particles and their cone of emission. He sets the direction to 0,1,0 so the particles will be emitted up, in the Y direction.
Clouds
Clouds
The intent of my tutorial is to give users a basic approach on how to create realistic procedural clouds within Maya 3.0 using particle clouds,at affordable rendering times. I added some possible variations to the main look and some Photoshop/AfterEffects compositing tips at the end of the document. I based the tutorial on a default Maya project. I added some extra notes for beginners anywhere I found it helpful.
Cloth - Demystifying Cloth
Cloth - Demystifying Cloth
Demystifying Cloth in Maya by Brian J. Immel. An in depth shirt tutorial
Cloth Manual Online
Cloth Manual Online
Online Manual - Maya Cloth-innovative software for creating and animating realistic animated cloth. This book, Using Maya Cloth, assumes you have experience using Maya and using all the basic Maya tools. This preface introduces the Maya Cloth documentation.
Cloth - Panys
Cloth - Pants
In this lesson, you'll make a pair of pants in Maya.
Cloth - Shirt
Cloth - Shirt
Kurt takes us though this tutorial covering cloth. You will make a shirt for your character and learn many of the basic functions. A great video for anyone wishing to explore cloth.
Compositing Backlighting
Compositing Backlighting
First of all, the composition will need an alpha channel or a key. Since Hank was done in 3D, the raw untouched render and the alpha channel are easily separated by rendering with an alpha (RGBA).
This could have been footage from a camera as well with the alpha obtained by keying out the background through using a luma, chroma, or bluescreen such as Ultimatte or Primatte keys which speed up the process quite a bit.
Mini Cooper
Cooper
This article focuses on shading and texturing the Mini Cooper, I’ll talk a little about rendering with Mental Ray but I think other people have covered that in more depth elsewhere.
Crowd Maker
Crowd Maker
Crowd Simulation. To execute this tutorial you must download and install CrowdMaker 0.5 (or higher). You can download the file at this link: web.tiscali.it/maya_tutorial. The "CrowdMaker 0.5.rar" contains some scripts, a text file with an installation guide and sample scenes. On the next pages you can see the procedure to create a scene and the avaible functions to control the scripts. We limit the simulation to only 15 particles, the script work with a maximum of 1000 (visible in the next image).
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DOF Lens Shader
DOF Lens Shader
DOF (Depth Of Field) Lens Shader The following tutorial shows the use lens shaders with Mental Ray for Maya.
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Environment Mapping without Raytracing
Environment Mapping without Raytracing
Environment Mapping Without Raytracing by Brian Immel. Raytraced renders may look nice and add another level of realism but they can kill your render time. Here are a few techniques that will help ease your render times. Environment map are mapped to the reflected color attribute. Procedural maps created in maya: Chrome and Sky.
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Credit and many thanks goes out to all the people who created this wonderful application for they have infinitely renewed my artistic creativity.

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